XLGAMES Licenses Simplygon to “Optimize” ArcheAge
XLGames has jumped on the Simplygon bandwagon in order to make ArcheAge’s production quicker and more efficient. Lots of developers use the technology, including NCsoft, Nexon, Bioware, and more.
The unedited press release follows. Enjoy!
Linkoping, Sweden – February 25, 2011 – Donya® Labs, the premium provider of automatic 3D-optimization solutions for the game industry, today announced a new licensing deal with Korean game developer XLGAMES.
The Korea-based game developer, founded by “Father of Lineage” Jake Song, recently licensed Simplygon for its CryEngine2-powered game, ArcheAge. XLGAMES will use Simplygon as part of the art pipeline in development of upcoming MMORPG title ArcheAge, set in a fantasy world where the Eastern and Western ancient myths make an exquisite harmony. ArcheAge has been in development from the second half of 2006, and is the next-generation blockbuster MMORPG currently in closed-beta phase.
“We are using Simplygon for our next-generation fantasy MMORPG, ArcheAge, currently in development, in order to enhance efficiency and effectiveness by decreasing manual rendering as well as optimization hours, and producing high quality LODs.” stated Yongki Yoon, Art Director of XLGAMES.
Simplygon, a 2010 Frontline Awards Finalist, is the only commercially available pipeline toolkit for automatically optimizing 3D content for Level of Detail, or LOD, and platform porting with the speed and quality required in professional game development. It is common knowledge that using LODs in a game will reduce the number of polygons that must be rendered in a scene thus increasing performance radically. More and more developers are realizing Simplygon’s potential to automatically create these models whilst keeping high visual quality and that implementing the software in a game pipeline reduces the resource needs of the production and allows for a more streamlined game that moves faster and looks better. In addition, Simplygon can even replace entire parts of a scene with a single mesh and texture to considerably improve performance in large open environments.
Simplygon will be showcased March 2 nd- 4 th in Booth #1843 at Game Developers Conference (GDC) in Moscone Center, San Francisco. For more information on Simplygon please go to www.simplygon.com.
About XLGAMES
XLGAMES Inc. was founded by CEO Jake Song in 2003, and since then has developed an online racing game called XL1 in 2005, and is currently developing the next-generation MMORPG, ArcheAge, from 2006. The company was certified as Innovative Business (INNO-BIZ) and registered as Venture Company in May 2007. In 2009, XLGAMES signed a publishing agreement with GameOn for the service of ArcheAge in Japan, and in 2010 with Tencent and GigaMedia for China and Taiwan respectively. In November 2010, ArcheAge was showcased at G-Star, the largest game exhibition in Seoul, Korea.
About Donya Labs
Headquartered in Sweden, Donya Labs was founded in 2006. Donya is dedicated to helping professional game developers streamline their 3D-content pipeline through its proprietary technology “Simplygon”. Simplygon automates optimization of 3D assets to shorten production time and reduce development cost, and has been licensed by leading game developers such as Nexon, NCsoft, BioWare and CCP Games as well as companies in other industries, such as Boeing Phantom Works.
For additional information about Donya Labs and Simplygon, visit www.simplygon.com
The statements contained in this release that are not historical facts are forward-looking statements. The Company cautions readers of this press release that a number of important factors could cause Donya Lab’s actual future results to differ materially from those expressed in any such forward-looking statements. Donya Labs and Simplygon’s name and logo are registered trademarks of Donya Labs. All other company or government agency names mentioned herein may be trademarks of their respective owners.
Copyright © 2011 Donya Labs. All Rights Reserved.
What does this mean? XLGames is trying to make ArcheAge more accessible to people with low-spec computers while simultaneously speeding up development. Both outcomes are good for ArcheAge fans!
New forum on AAS = swag for writing!
ArcheAge-Online.com has partnered with ArcheAgeSource.com to bring you a new feature that’s been gaining popularity on other videogame fansites: community-written articles and guides!
Rewards ranging from ArcheAge-themed t-shirts and stickers to posters and buttons* are being offered for the best work. All someone has to do to be considered is write a great editorial or informational article, post it to ArcheAgeSource.com’s Articles and Guides forum, and wait for administrator approval!
Ever want to have a platform by which to make yourself heard? This is a unique opportunity to get your opinions noticed by both XLGames and community alike! At least one article per week (maybe more) will be featured on the front page of ArcheAge-Online.com and nominated for that month’s showdown. The strongest article writer (judged on content quality, not quantity) will be awarded that month’s best swag!
So, in summary:
- Write a great article and submit it for approval.
- If you article is awesome, it’ll get featured that week on ArcheAge-Online.com.
- If you article is the most awesome that month, you’ll get swag!
- Go back to step 1.
Good luck!
New Concept Art: The Island of Mist
ArcheAge news has been a bit slow for the last two months. XLGames is in crunchmode trying to get a new version of ArcheAge ready for their next closed beta test, which means we haven’t got a lot of material to work with. Please be patient with us for a while.
Fortunately we had some extra content saved for times like this, including a secret reserve of concept artwork that we want to share with you all (but couldn’t until now)!
Download the bigger version of the image featured above by clicking on the bold link below:
“The Island of Mist, where life and death coexist.” (We translated the title and made it rhyme!)
